User talk:S

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Re:

Oh, it does involve strategy. The Clan PvP Tournament allows a clan leader to select him/herself or any of their members to battle against an opponent. Each team will be able to see what class their opponent is using and have a short period of time to create plans on how they're going to win.
Amulets of any sort favor one class over another. Say Rogue which dodges a ton, an amulet would greatly increase their survival time and thus their damage output before dying. A Berserker,however, would have a harder time getting their crits up from Blood for Blood, and if they decided not to use an amulet, have a major health disadvantage.The strategy is all in who you choose to fight and how they choose to fight. Randomly throwing bodies would be saying "Here, you two clans join PvP and see who wins."
Also, if we did Bludrut Brawl with teams of 5, you wouldn't be able to get each team divided and for DragonLords and such, there would be friendly fire. Teams of 5 would also make it impossible to insert a Hall of Fame Monitor into the fight, and yes, 1v1 may make that impossible too, but you can tell whoever is resting when they come out is the winner. Consider the variables of the fight before complaining. multiple times with ease, using simple classes like Warrior.

Akiyama25// A Hall of Fame Official//My Talk 14:39, 4 July 2011 (EDT)

  • Oh, and the DoomWood arena isn't rigged. I've dominated Rogue/Ninja based classes in it

Well, if mage works so well the let rogue be used. You're points are failing, your ideas lack backup. Your logic lacks reason and your statements lack proof. While you may do things your way, anyone knows the most PvP clans work to change the battlefield to their advantage, while we make the battlefield even for both clans. You play in privately hosted fights, while this is a totally different matter. In any case, amulets are as one-sided as DoomWood itself, and Bludrut Brawl doesn't allow you to control who fights who. Even better, DoomWood is so empty these days, you could /join a public map and get the intended 1v1 fight with ease. As for Bludrut with /join functions, well that hasn't happened yet, now has it? So why exactly should we reformat a tournament for something that hasn't happened? Use some logic. Now, unless you have a valid point or maybe somethings useful rather than trying to reference a tournament to a basic clan war, I suggest you cease wasting time and do something productive.

Akiyama25// A Hall of Fame Official//My Talk 21:26, 4 July 2011 (EDT)

Oh, and while your ideas (few, but still some) are good, they leave way too much room for error. We're taking that room for error out. The odds of getting everyone on the right teams in bludrut without interference and without a single person making that one mistake are large enough, it'd be faster to 1v1 our way through the tournament.

Watch What You Say.

Hi there, I just saw your pleasant post on Liz's talk page about a certain user that seemed to get on your nerves. Now, you have every right to ask Liz whether or not the user in question's talk of war is true or not, but you seem to have gone farther than that, in a way that that is frowned upon here on the wiki. Please do not post blatant insults towards people, such as calling them someone with a very unfortunate condition as an insult. I suggest you revise your post on his talk page, because really anyone can see that, and keep in mind that AQWorlds is an E 10+ game, and the wiki will also reflect that rating as well. Now obviously, if changes are not made to said post, action will be taken.

Thank you for your time, and have a nice day.


I'm a SysOp. Obey me! Worse Doughnut An AQWorlds Wiki SysOp // My Art 09:44, 5 July 2011 (EDT)