||Juvania's Shop - Trainers|
- Auto Attack
- Clear Mind
- Energy Flow
- Heart Beat
- Healing Word
|Mana Regeneration Methods:
- Strike an enemy in combat (more effective on crits)
- Dodge any attack (Restores HP as well)
||Suggested enhancements for this class can be found here.|
- This is one of the four starting classes: Mage, Warrior, Healer and Rogue.
- Healer does 100% base damage with any weapon.
- One of the two classes needed to unlock the Paladin and DoomKnight classes. The other class is Warrior or Warlord. (Must be at rank 10 for both classes and have rank 5 in Good/Evil reputation, depending of which class you want.)
- Has the same skill set as Acolyte and Witch.
- The more players attacking a monster, the faster a healers will regain mana. It doesn't matter if the attacking players are high-level or not: Energy Flow does not take in consideration the attack's damage to recover MP, but only whether players hit or not.
- This class is more than capable of out tanking high health monsters, but will kill monsters extremely slowly.
- The Book of Arcangrove tells us about the Magic of Healing.
- The original Healer class was replaced by a new class of the same name, but with a different armor. Everyone that had the original class had their Healer class replaced with Healer Class(Rare).